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  • Rust 98.7%
  • Nix 1.3%
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2025-05-05 23:00:25 +10:00
src rendering plugin: add 2025-05-05 23:00:25 +10:00
.gitignore initial commit 2025-03-26 19:11:30 +10:00
Cargo.lock engine: add meshing engine 2025-05-05 21:26:58 +10:00
Cargo.toml engine: add meshing engine 2025-05-05 21:26:58 +10:00
flake.lock initial commit 2025-03-26 19:11:30 +10:00
flake.nix initial commit 2025-03-26 19:11:30 +10:00
readme.md doc: update readme 2025-03-28 22:44:34 +10:00

Guncruft

Roadmap

  1. Enable camera and moving
  2. Draw a cube with triangles
  3. Add more cubes and avoid generating mesh between them (culling/greedy mesh)
  4. Maybe a chunk system is necessary. Benchmark ?
  5. Player movement: make moving more realstic and add some asset that represents the Player
  6. Creating cubes: allow player to lay cubes down and break cubes
  7. Different cubes : Create aa file format that contains a cube and its caracteristics and that is loaded on start.
  8. Save/load a map in/from a file. We can now create maps !
  9. enemy: add another player
  10. gun: add a gun and mechanism to shoot other player
  11. multi-player: allow others to join the map
  12. Gaming mechanic: create score counting, points, mechanics..
  13. Gun editor: allow loading and saving guns as files
  14. Player skin: allow a player to use a skin, and have a "mc" cubic apprearance
  15. Add AIs to play against.